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I improved the AI in video games by reinforcement learning



I improved the AI agent by reinforcement learning (red robot) to compete AI agent that uses a behavior tree (blue robot).
I hope this new AI agent improves my next game and makes it more fun for players.

The blue robot rules:
If you see any target start shooting.
If your health is under 50% go hide until your health gets back to 50%.

The red robot rules:
Same behavior tree but the conditions rely on neural network values.
The final number in the state is about which action the agent is using now, 0 means walking, 1 means shooting, and 2 means running away.
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Steam: https://store.steampowered.com/curator/44737185-Shoot-Forever-Games/
Twitter: https://twitter.com/ShootForeverGam
Gmail: abdobary100@gmail.com
Discord: abdobary # 7035
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